Monthly Archives: October 2011

Ico Analysis: I’ll never let go Ico, I’ll never let go…

Ico is a game that could not have existed in the ’90’s, yet much of its gameplay and puzzle solving reminds me of games from that era such as Myst and the Legend of Zelda series. Indeed, it most strongly seemed like a 3rd-person installment of Myst. It is an interesting combination, an experiment that paved a way for more peculiar games and arguably began the whole idea of alternative/hipster video games if Myst didn’t already own that distinction.

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