A few months ago it was announced that Austin Wintory’s soundtrack for the spectacular game Journey for the PSN has been nominated for the Grammy for “best soundtrack for a visual media.”
Now I know this is old news, it was announced as long ago as November, but I’d like to touch on just how big a deal this is for not only Mr. Wintory himself but for the video game medium as a whole. Read the rest of this entry
As thatgamecompany’s last title, Journey is an accumulation of experience taken, focused, and concentrated into a two hour long dream. It is a game that strives to be more than a game, and as per the intentions of this blog, speaks to the heart of what I believe games can become. As always, this is your spoiler warning.
Here’s a link to an interesting article by Venture Beat in an interview with one of the creators of Journey, Jenova Chen, claiming that PS3 owners seek out more artistic forms of gaming.
So now we know why there hasn’t been much news on the upcoming release of Journey. It’s because there IS NO UPCOMING RELEASE. Journey has been delayed until Spring 2012, a bittersweet opportunity to play the other dozen or so great games coming out. I still can’t wait, but now perhaps the delay will enable me to give it the proper attention it deserves.
Ubisoft has officially announced that From Dust, the visually striking sandbox god game already out on the XBox and PC will be released on the PS3 Tuesday the 27th of September. Expect an analysis of the game to be up a week or two after it’s release, I personally can’t wait. If you happen to be a Europe gamer, you can get your hands on it this coming week on the 14th, you lucky bastard.
Right now for what I imagine to be a very limited time Sony is giving away the first episodes for “Back to the Future” and “Blue Toad Murder Files” for free to all Playstation users. This hasn’t been widely advertised so be sure to at least “purchase” the game which will unlock it for download even if they later go back to full price. Be sure to tell your friends to do the same!
The almost universal opinion on Catherine floating around the net right now is that this is a game that does choice right. It sheds the typical polarity that dominates games that utilize morality. Infamous, Mass Effect, and Fable all fall into the habit of creating a situation where, if you don’t commit to your allegiance right from the start, the bulk of the perks and end game benefits are lost. Forcing you to align yourself with a particular extreme, Hero or Infamous, Paragon or Renegade, right from the start. Doing this causes all dilemma that is essential to a game that is trying to challenge your beliefs to be lost. The choices cease to be choices and simply become a strategy based on your particular play style. Catherine does this differently, and succeeds these other attempts by miles.
Again, SPOILER WARNING, these dissections of the story are uncensored so viewer discretion is advised.
Get the sand out of your eyes, two new downloadable titles are coming to PS3 and XBox this year and are must plays for anyone looking for wide open worlds to explore.